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A photorealistic archaeological, historically accurate, cinematic reconstruction of the ancient Egyptian city of El Giza during the Old Kingdom around 2500 BCE at its height

Untitled AI art by @T81

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Create a photorealistic archaeological, historically accurate, cinematic reconstruction of the ancient Egyptian city of El Giza during the Old Kingdom, around 2500 BCE, at its height, reference style: Assassin’s Creed. The layout of the image should be landscape. Show the Great Pyramids in the centre on the right: Pyramid of Khufu, Pyramid of Khafre, Pyramid of Menkaure, fully built, in pristine condition. Include The Sphinx in the center on the left: fully painted in its original colors (blue and gold), pristine condition. In the middle: temple of Khafre, colorful intricate hieroglyphs, pristine condition. Add several people in historically accurate ancient Egyptian attire,white robes with jewelry. Foreground: the river Nile, ancient Egyptian curved ships, people in historically accurate Egyptian attire on board, white linen robes, ancient Egyptian headdress, palm trees. Background: Simple residential homes, storage facilities, marketplace, desert landscape, cacti, blue sky.

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A photorealistic archaeological, historically accurate, cinematic reconstruction of the ancient Egyptian city of El Giza during the Old Kingdom around 2500 BCE at its height

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