Mastering WalkScape: Test Your Knowledge of Game Mechanics!


Idyllic via DISCORD

Idyllic via DISCORD

Created 7/10/2024

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Q & A


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Sources

https://www.reddit.com/r/WalkScape/comments/1974ekl/cbt_deep_dive_4_walkscape_104_rules_download/
https://wiki.walkscape.app/wiki/Core_Mechanics
https://www.reddit.com/r/WalkScape/comments/1bee6ku/gameplay_feedback_so_far/
https://wiki.walkscape.app/wiki/Experience_(Mechanics)

WalkScape is a unique game that combines walking with immersive gameplay elements. How well do you know its mechanics? Take this quiz to find out!

WalkScape is a unique game that combines walking with immersive gameplay elements. How well do you know its mechanics? Take this quiz to find out!

1. How is progress tracked in WalkScape?

By counting steps in real life
By completing only quests
By time spent in the game
By slaying enemies

2. What type of items require no inventory space?

Consumables and materials
Quest items and treasury items
Crafted and tools
Equipment and loot

3. Which activity could involve obtaining pine logs?

Fishing by the lake
Harvesting herbs
Chopping pine trees
Mining ore veins

4. What is required to complete an action in WalkScape?

Gathering materials
Defeating foes
Collecting coins
Taking a certain number of steps

5. How are new locations represented on the world map?

By checkmarks
By blinking icons
By shaded areas
By question marks

6. Which item's function is to heal or provide buffs?

Equipment
Consumables
Treasury
Materials

7. Where does the player's character spawn initially?

Disenchanted Forest
Luminous Plains
Mystic Mountains
Shrouded Swamps

8. How does character leveling occur in WalkScape?

By gaining experience from actions
By completing daily quests
By collecting rare items
By buying skill points

9. How does bonus experience affect the game?

Reduces action completion time
Increases experience from actions
Unlocks special quests
Provides additional items

10. Which item is often found in chests?

Material resources
Quest objects
Loot items
Crafted goods

11. What does not affect the activity execution in WalkScape?

Steps taken
Distance traveled
Selected activity
Current skill level

12. Why might a player consult an NPC guide in WalkScape?

To receive extra experience
To get hints about paths
By blinking icons
To train up skills
To buy important items
By shaded areas
By checkmarks

13. How does WalkScape handle background progress?

Time-based bonuses are applied
Actions are paused until opened
Progress is saved manually
Steps are counted and applied later

14. What main goal does WalkScape aim to achieve?

Improve in-game skills actively
Provide daily challenges
Promote social interactions
Encourage walking with a game

15. What is the main way to discover new locations in WalkScape?

By completing quests
By defeating bosses
By collecting map items
By traveling to them