Discover Your Ideal Dungeondraft Map Style!


Idyllic via DISCORD

Idyllic via DISCORD

Created 7/11/2024

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Sources

https://www.reddit.com/r/dungeondraft/comments/n37ekl/which_map_style_do_you_prefer/
https://forum.profantasy.com/discussion/13440/creating-a-new-dungeon-map-style-with-custom-drawing-tools-and-symbols
https://www.reddit.com/r/dungeondraft/comments/hpduai/i_want_to_buy_dungeondraft_but_the_art_style_is/
https://dungeondraft.net/

Are you ready to find out which Dungeondraft map style suits your campaign the best? This quiz digs deep into your preferences to unveil the perfect style for your adventures.

Are you ready to find out which Dungeondraft map style suits your campaign the best? This quiz digs deep into your preferences to unveil the perfect style for your adventures.

1. What color scheme do you prefer for your maps?

Natural greens and browns
Cool blues and whites
Muted earth tones
Bright and vivid colors

2. What level of detail do you prefer in your maps?

Highly detailed, every stone counts
Varies depending on the scene
Simple and functional
Detailed but not overwhelming

3. Which biome do you feel most comfortable crafting?

Snowy landscapes
Urban cities and towns
Underwater realms
Dense forest regions

4. What mood do you like to set in your maps?

Bright and lively
Mystical and enchanting
Dark and ominous
Quiet and serene

5. Which characters/environments do you enjoy populating your maps with?

Noble heroes and ancient ruins
Ordinary townspeople and bustling markets
Mysterious figures and hidden dangers
Mythical creatures and enchanted forests

6. How do you prefer to scale your maps?

Medium, balanced scale
Varies with the context
Large and expansive
Small and detailed

7. What type of dungeons intrigue you the most?

Dark, shadowy labyrinths
Icy, treacherous dungeons
Ancient, crumbling ruins
Underwater lairs

8. What is the primary function of the maps you create?

Regional overview for campaigns
Urban planning for cities and towns
Exploration maps with hidden elements
Detailed battle maps for encounters

9. What atmospheric setting do you enjoy the most?

Harsh and challenging
Foreboding and ominous
Sunlit and cheerful
Serene and peaceful

10. Which element do you find most essential in a map?

Lush vegetation and terrain
Intricate city layouts
Crumbling buildings and ruins
Fluid underwater environments

11. How do you approach the stylistic choice of your maps?

Cartoonish and vibrant
Natural and organic
Classical and timeless
Realistic and detailed

12. How would you describe the main use of your maps in tabletops?

Journey and exploration
City and town planning
Large scale campaigns
Battles and encounter scenes